Prototype - Basic Mage
A downloadable game
Prototype Basic Mage is the third person action game with simple target lock skills to use on enemies, so there is no need to aim.
The current balance is the player = boss
Though the player have the advantage of the ability to walk out of the area of attack from the boss while the boss can't do anything to defend against the player, the boss would still deal considerable amount of damage to the player. It's just 10% of HP, unlike some other games.
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Control
Every skills will have holding and release button to complete the mechanic.
Skill 1 - Left Mouse Button, Arc, the skill which will deal damage to the target and apply debuff "mana corruption" which will amplify the damage taking of the target. Every cast will increase "momentum" which will amplify the release part of the skill.
Skill 2 - Right Mouse Button, Thunder Bolt, the skill will deal damage depending on the number of stages which will increase while casting. This skill will also remove all the debuff "mana corruption" from the target(s), then use them to further amplify the damage which will result in huge damage to the target(s).
Skill 3 - Left Shift Button, Lightning Dash, the short range teleportation spell which will teleport the player to the front of the fixed distance(will detect objects in the front, so the distance will be lessen).
Skill 4 - F Button, Storm Field, the skill will be able to manifest once the casting is finished(max casting bar). The large damaging area will appear around the player and continuously deal small damage to every enemies within the area for a duration. The area is large enough, but it won't move along with the player. This skill can have multiple instances, but beware of the mana consumption.
WASD = movements
Mouse = Camera rotation
TAB = Toggle Focus mode
E/Q = Change selected target in Focus mode(it's not in use right now because there is only 1 enemy)
ESC/P = Pause menu
Focus mode = The mode which will select the target which some skills may required to use in order to deal damage properly(Arc, Thunder Bolt). This mode will drastically reduced the player movement speed and focus the camera on the selected target.
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I think this is good enough for being a prototype. I'll put proper level design once I worked on the vertical slice version of the game.
So right now if you want to play more, you can bring up Pause Menu and Restart the level.
I don't know how to make camera rotate in a good way after toggle off the focus mode, so it's a bit messy at some angles while playing.
Arc skill is actually bugged and full of bandages, so I'll fix it properly later. This is also the reason why I don't put other enemies within the prototype.
Thank you for playing and giving the feedbacks. I'm appreciated.
Any donation is welcome, but I can't use them anyway if they're still not $100 yet. So there is no need to donate.
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